{
  "sku": "covenant",
  "title": "Covenant",
  "tagline": "Auto-battler with a fixed roster. No new units to chase — learn the matchups, beat the AI, balance updates once a year.",
  "status": "in-development",
  "price": 9.99,
  "currency": "USD",
  "description_short": "Competitive auto-battler with a public balance contract: 60 locked units, locked mechanics, one annual review — the game you learn in month one is the game you play in month twelve.",
  "description_long": "Covenant is an auto-battler built on a public contract with its players. Sixty units, six origins, six classes — locked. Combat, economy, synergies, shop odds — locked. Balance changes happen once a year, publicly, together: telemetry and proposals on day 1, community pushback over six days, ship on day 7. Bugs are not balance changes.\n\nThe pitch: your time investment compounds. No meta churn chasing the latest streamer's complaint. No units added mid-season to juice engagement. Play the same game in month twelve that you learned in month one.",
  "tags": ["auto-battler", "strategy", "competitive", "solo"],
  "genre": "Strategy",
  "screenshots": [],
  "platforms": {
    "web": { "available": false, "status": "coming-soon" },
    "ios": { "available": false, "status": "coming-soon" },
    "android": { "available": false, "status": "coming-soon" },
    "steam": { "available": false, "status": "coming-soon" }
  },
  "release_date": null
}
