Inlet Games: premium games you buy once and own
I'm one person trying to make games people love. If something here misses, tell me — hello@inlet.games
Catalog
On the workbench
What I'm building now. They ship when they're ready — no dates I can't keep.
What Inlet Games is
Inlet Games is a one-person studio that makes small, finished games and sells them itself at inlet.games. Ten games are finished and playable today: seven you buy once at $5 or $15, and three that are free. A game costs one fixed price, paid once: there is no subscription, no season pass, no advertising, no energy timer and nothing to buy inside a game after you own it.
It is for people who still play solitaire, sudoku, minesweeper, chess or a daily word puzzle, and who have had enough of the machinery that grew around them — the ad between hands, the lives that refill on a clock, the currency you top up. Every paid game is playable free in your browser before you pay — the whole game for KINGSIDE and MINESIGHT, a real playable demo for ALL CLEAR, DEALOUT, Pencilmark, TRELLIS and 4OGUE.
The Promise, written out at inlet.games/pledge, is four commitments that hold from the moment you buy: no microtransactions, ever, and every game ships complete with everything unlocked; free updates forever, because we do not charge twice for the same product; your saves are yours, with free cross-device sync and an export code you can take without signing in; and if you own a game, a friend can join your session without buying their own copy. If a game is not for you, email hello@inlet.games within 14 days and you get your money back — see Refunds.
Every game in the shop today
- ALL CLEAR — block puzzle — $5 once. The daily block puzzle worth paying for. A free playable demo runs in your browser first. ALL CLEAR details.
- KINGSIDE — board game — $5 once. Chess + Checkers + Backgammon. Buy once. No subscriptions. No ads. No microtransactions. Local AI, fair dice, pass-and-play, daily puzzles. The whole game is playable free in your browser first. KINGSIDE details.
- DEALOUT — card — $5 once. Five solitaires, zero ads, zero manipulation. The polish you used to pay for. A free playable demo runs in your browser first. DEALOUT details.
- Pencilmark — puzzle — $5 once. Sudoku that teaches. Every hint names the technique — you learn the method, not the answer. A free playable demo runs in your browser first. Pencilmark details.
- MINESIGHT — puzzle — $5 once. Minesweeper rebuilt for a thumb. Hex grid, no-guess boards, no ads ever. The whole game is playable free in your browser first. MINESIGHT details.
- TRELLIS — puzzle — $5 once. The tile match that respects your time. Hand-crafted puzzles, a garden that grows while you rest, 14 puppies to adopt — and a permanent promise: pay once. No ads. Ever. A free playable demo runs in your browser first. TRELLIS details.
- 4OGUE — roguelike — $15 once. Co-op roguelike. Solo with three specters who remember, or four-player. Permadeath. A free playable demo runs in your browser first. 4OGUE details.
- ROOTWORK — puzzle — free. Diagnose the tree. Make the cuts. Watch it grow. ROOTWORK details.
- LASTLETTER — word puzzle — free. Guess the word. Then the next one starts with its last letter. LASTLETTER details.
- TINCT — first-person palette puzzle — free. Change the palette. The room changes with it. TINCT details.
On the workbench
In development, not for sale, and shipped when they are ready — no dates we cannot keep: Covenant (strategy), Canyon Carvers (racing), IronVeil (co-op tactical) and RUCKUS (couch co-op). Each page takes an email address and tells you once, on release.
Our Promise · About the studio · Press · Terms · Refunds · Privacy